Introduction to Game Design Methods
Free, no sign-up neededSpring 2016English
About this course
This course is an introduction to the theory and practice of the process of designing games and playful experiences. Students are familiarized with methods, concepts, techniques, and literature used in the design of games. The strategy is process-oriented, focusing on aspects such as: Rapid prototyping, play testing, and design iteration using a player-centered approach.
Description from MIT OpenCourseWare.
Where to take this course
- Open MIT OpenCourseWare (new tab)MIT OpenCourseWare · Spring 2016