Game Design
Free, no sign-up neededSpring 2014English
About this course
This course provides practical instruction in the design and analysis of non-digital games. Students cover the texts, tools, references and historical context to analyze and compare game designs across a variety of genres, including sports, game shows, games of chance, card games, schoolyard games, board games, and role–playing games. In teams, students design, develop, and thoroughly test their original games to understand the interaction and evolution of game rules.
Description from MIT OpenCourseWare.
Ways to take this course
- Open MIT OpenCourseWare (new tab)MIT OpenCourseWare · Spring 2014
- Open MIT OpenCourseWare (new tab)MIT OpenCourseWare · Fall 2010
- Open MIT OpenCourseWare (new tab)MIT OpenCourseWare · Spring 2008