Technologies for Creative Learning

Free, no sign-up neededFall 2009English

About this course

This course explores the design of innovative educational technologies and creative learning environments, drawing on specific case studies such as the LEGO® Programmable Brick, Scratch software and Computer Clubhouse after-school learning centers. Includes activities with new educational technologies, reflections on learning experiences, and discussion of strategies and principles underlying the design of new tools and activities.

Description from MIT OpenCourseWare.

Where to take this course